Performance
- Algorithms & Performance
—
algorithms
,
performance
Principles for clear algorithms and effective performance engineering; utilizing strict micro-benchmarking, careful memory allocation discipline, avoiding cache misses, and deterministic random generators.
- Distributed Caching Layer for VCS
—
algorithms
,
caching
,
concurrency
and +4 more
An optimized distributed caching architecture designed to drastically reduce backend I/O and accelerate VCS operations; intelligently caching heavy objects and hashes with ultra-low latency.
- Global CDN Media Serving
—
caching
,
media
,
monitoring
and +2 more
A robust edge-optimized CDN-backed media delivery architecture; designed explicitly for seamless, highly available global media serving with completely decoupled background upload processing.
- Grit
—
algorithms
,
extensibility
,
performance
and +2 more
A from‑scratch Git implementation in Rust; exploring content-addressable storage, plumbing/porcelain layering, and high-performance object caching.
- Rustoku
—
algorithms
,
performance
,
rust
A highly optimized Sudoku engine engineered in Rust, featuring advanced human-like techniques, multi-platform support (Python, WASM), and microsecond-level performance.
- VirtuC
—
algorithms
,
compiler
,
performance
and +1 more
A from-scratch, Rust-implemented compiler designed for a targeted C subset that effectively emits standard LLVM IR; heavily focusing on proper AST design, semantic checking, and IR verification.